Java Singleton
2012-02-01
As the name suggests, a singleton is used when you want exactly one of something in you program.
I remember in the early days of college a lot of people had trouble grasping the concept of the static keyword in Java. I did too at first but then I figured out it basically meant you only want to have one of this thing.
I got in to making games and ended up using the singleton pattern a lot. I did most of my Java programming on Android in college so using things that cost a little less memory became important.
There is a lot of stuff on the internet about the singleton pattern written by people way more knowledgeable than me so I wont go in to it here.
I will go in to how I implement a singleton in Java in my day to day work. I did a bit of research and came up with a template I was happy with. Here I am just providing this template that you can copy and past or make a file template with, depending on your choice of IDE.
public final class MySingleton { // This is just something I find useful for logging private static final String TAG = MySingleton.class.getSimpleName(); // This is private so unscrupulous people can't go newing it private MySingleton() { } // This is useful if you need to expose non-static methods // You can do MySingleton.getInstance().myNonStaticMethod(); public static synchronized MySingleton getInstance() { return MySingleton_Holder.instance; } @Override public Object clone() throws CloneNotSupportedException { throw new CloneNotSupportedException(TAG+" is a singleton! It can't be cloned."); } /** * MySingleton_Holder is loaded on the first execution of MySingleton.getInstance() or * the first access to MySingleton_Holder.INSTANCE, not before. */ private static class MySingleton_Holder { public static final MySingleton instance = new MySingleton(); } }